A highly advanced suite of tests that specializes in all areas and properties that azure bombs utilize. In addition, the scale has no real maximum score, meaning you can really show off just how powerful your azure really is.
azure
scale
zscale
azurebomb
bomb
bunker
indestructible
zaelon
Comments
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even k-scale and the like use dmnd at the top. that's obligatory. nothing you can reasonably do about that
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i have no idea what you're saying. but zaelon definitely gets 9.7, and heac can't be used instead of dmnd otherwise the bomb will... you know... destroy it.
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i think heat test needs to be nerfed slightly from zs1.08 to zs1.09, as the zaelon touching the dmnd gets at max -270/100 heat score when in the home menu it says 970/100 instead, and if you use prop tool to set the outer layer of dmnd (1px) to 9999K(max temp) each frame it doesn't get score, but if you do 2 layers of dmnd(2px) instead it increases, which makes heac _necessary_ to get any score in the heat test other than less than ~-270
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i really like how the tests are balanced right now. i think speed test needs to be buffed somehow and then things are pretty good to go. if anyone has other changes in mind, let me know
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seems really inconsistent, yeah. should be good now, heat test seems way more stable from my testing. i also buffed it as i believe it's as important as warp (i am using zaelon as the standard for z-scale as it's a pretty good all rounder)
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...the zaelon only got around a heat score of 4.7 when i tested it
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How does this do? id:2976220
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just dropped the azure rules save. it's basically the same with a little gray areas for virus stuff. planning to have separate leaderboards for virus and non-virus azures
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will azure rules be same as K-scale or nah
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absurdly. anyways, i'll clarify the testing conditions on the z-scale info save but in case it isn't obvious, numbers should be easily reproducible. not like k-scale where it's kinda free reign