I find the biggest problems in the destruction tests. They measure destruction against only 4 elements, FILT, WHOL, VOID, and BIZS. They need to measure destruction against REPL, PUMP, PSTS, VIBR, and other solid elements better.
there are so many things wrong with these tests but whatever
this scale is definitely the best one to date by far but ill see if i can do better
ill soon make my own scale and maybe go back to making azures
I don't see a problem with the tests, though a bigger size would probably be better. With your bomb problems, I think GBMB can help prevent it, along with just having a lot of WARP. BCLN (WARP) could help too.
there is one big problem, most bombs use LIGH to travel their warp to specific parts of the save, but the thing is in here everything is too small so my warp just ends up getting stuck on top also in alot of tests it hits the particle limit making my bomb weaker although only by a little
One thing I just discovered: My SPRK (LIGH) is hurting my bomb speed significantly, removing it could help by 0.3 speed.
@kreeeprr, TEACH ME THE WAYS...
id:2922596 gets a 9.3 which is cool i guess, definitely needs something but im not sure what else to add