Rubidianlabs
Rubidianlabs
22 / 4
22nd Jan 2022
26th Jun 2022
Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name, color and location, give me your capital XY coordinates. Starting tech is Late Stone age.
simulation nations roleplay maps

Comments

  • pinecone
    pinecone
    4th Mar 2022
    also i head over to 362 63 and set up a port and start expiditions along the coast north
  • pinecone
    pinecone
    4th Mar 2022
    also what does wealth affect
  • pinecone
    pinecone
    4th Mar 2022
    ok yea i aprrove
  • Rubidianlabs
    Rubidianlabs
    4th Mar 2022
    @pinecone you have invented currency made of copper, you may now approve ither player's currency for use in your nation and have your own currency approved for use in theirs, this will unlock wealth and better trading.
  • pinecone
    pinecone
    4th Mar 2022
    ok i start making more mines in the area to get more and make a new currecy similar to chinese spades (and are worth around 70 percent of a usd )
  • AntigrainWarhead
    AntigrainWarhead
    4th Mar 2022
    expand
  • Rubidianlabs
    Rubidianlabs
    4th Mar 2022
    @pinecone You have discovered a copper deposit!
  • pinecone
    pinecone
    3rd Mar 2022
    Waffleman22: yes and would you like to trade local waterfowl meats and mollusks from the mudlands with tools and copper?
  • Rubidianlabs
    Rubidianlabs
    3rd Mar 2022
    @Waffleman22 you do not have enough resources to construct 2 ports.
  • Waffleman22
    Waffleman22
    3rd Mar 2022
    built ports on the north and south edges of the main island. expand my colony far north (become chile)