csavas
csavas
131 / 20
21st Aug 2020
23rd Aug 2020
This is a perfectly playing Tic-tac-toe AI which uses a look-up table. Just click in the 3x3 grid with SPRK to play. After a game ended it automatically restarts in 3 seconds. Source code is available at: https://github.com/csavas03/R2_TicTacToe_AI
unbeatable subframe r216 game tictactoe r216k4a

Comments

  • batu
    batu
    26th Aug 2020
    9 Draw and I wanted Check Out Pc And Broke
  • KungZacharias
    KungZacharias
    26th Aug 2020
    @smallkhk is right, the X wins scoreboard is made out of insl
  • smallkhk
    smallkhk
    26th Aug 2020
    theres no circult in player's score board
  • gs_115
    gs_115
    26th Aug 2020
    i beat the game but say The Ai won , tcheater
  • KBD2
    KBD2
    26th Aug 2020
    ITT: People not understanding what "unbeatable" means and getting salty they can't win
  • ultrashoe
    ultrashoe
    26th Aug 2020
    the ai isn't unbeatable, it is just a sore loser
  • R33sesK1ng
    R33sesK1ng
    25th Aug 2020
    @csavas, couldn't you decode basic chess moves and turn them into numbers that you could use as a response to certain moves a player makes? like, it doesn't have to respond to very many strategies with it's own type of strategies, but the computer could just be programmed to respond to some moves, no? or would it take way more ram for that to even work?
  • HamerBot
    HamerBot
    25th Aug 2020
    i tried to over write the ai move and when was the next ai turn it dont done his turn (no green zero) why this happens
  • Philipou
    Philipou
    25th Aug 2020
    OK @csavas ty
  • axelslash01
    axelslash01
    25th Aug 2020
    This is actually possible to beat because the computer is slow. If you use a big spark, you can plot your next move before the computer has decided where to plot the next move hence you can be a step ahead and win. its unforntunate the win counter isnt hooked up.