csavas
21st Aug 2020
23rd Aug 2020
This is a perfectly playing Tic-tac-toe AI which uses a look-up table. Just click in the 3x3 grid with SPRK to play. After a game ended it automatically restarts in 3 seconds. Source code is available at: https://github.com/csavas03/R2_TicTacToe_AI
unbeatable
subframe
r216
game
tictactoe
r216k4a
Comments
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9 Draw and I wanted Check Out Pc And Broke
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@smallkhk is right, the X wins scoreboard is made out of insl
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theres no circult in player's score board
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i beat the game but say The Ai won , tcheater
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ITT: People not understanding what "unbeatable" means and getting salty they can't win
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the ai isn't unbeatable, it is just a sore loser
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@csavas, couldn't you decode basic chess moves and turn them into numbers that you could use as a response to certain moves a player makes? like, it doesn't have to respond to very many strategies with it's own type of strategies, but the computer could just be programmed to respond to some moves, no? or would it take way more ram for that to even work?
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i tried to over write the ai move and when was the next ai turn it dont done his turn (no green zero) why this happens
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OK @csavas ty
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This is actually possible to beat because the computer is slow. If you use a big spark, you can plot your next move before the computer has decided where to plot the next move hence you can be a step ahead and win. its unforntunate the win counter isnt hooked up.