Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name and location, give me your capital coordinates.
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Comments
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I start to train 50000 troops and start to grow my navy with 100 ships bieng built. I also start to expand my naval territories slowly eating up the uninhabited ocean i m surrounded by. I also start to send out colonists to begin a colony in the south.
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Train 10000 men but this time, instead of hastily training them, take time to train them until Umm's army comes. Then, once Umm's army comes, then have the trained troops come to the battlefield. Have our southern ports make the new warships fitted with iron or steel plates with steam powered engines to increase their speed.
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if you build it stong enough and sturdy enough, plus reinforce the shell casing by ten fold, it will work. its going to take testing anyways. my engineers will figure it out.
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Have our troops form a defensive position around the sea wall to hold it. Build 50 more warships that have the new moving gun turrets on them on the southern ports. Have the automatic weapons sent to the troops for a faster attack rate.
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Then do exactly that to reduce poverty. Make resource mining a top priority. Go as fast as possible to get amplification for the turbine output, and when done try discovering uranium.
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You won't be able to design a shell capable of withstanding A: The immense explosive amount needed to fire at that range or B: Capable of carrying more than a hand granades worth of explosives if you don't want the shell to burn up mid fight and become a fireworks display. Not to even start to talk about the strain on the barrel and mount.
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do the math, see ho many pixels across by how many pixels tall the save is. then multiply both by 25. that will give you the dimensions of the range to map
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no a 10000 mile radius reaches the bottom of the map and almost the entire width
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So it is useless in anything that doesn't involve attacking your own land
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here i made a save to show you the location of the weapon ID:2514131