Landscape will affect infrastructure and armies. Conquer, build, and trade. Invalid moves will be voided. Join in the comments: You may choose your country's name and location, give me your capital coordinates.
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Comments
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TeddyD Your troops are moving to intercept the invading army.
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Supercolby the new nationwides are different planets and yes, you can join a second one.
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Station every soldier not in Galins in southern Kosov.
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Trade deal accepted
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Build 5 heavy warships with heavy artillery, automatic cannons, and anti-materiel weapons. Train 10000 elites.
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We accept the deal and propose a trade agreement for basic materials
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Continue development of this new battleship thus titled the Experimantum class and have it be armed with 6 double barrel turrets 4 on the centerline and 2 on the sides alongside our previous 5" guns. Make our destroyer engines bigger and more powerful to equip to this battleship to make it move at faster speeds. Make the cannons capable of firing 25 km and make it atleast 1.5x stronger than the Imperialis class.
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Start to build a prototype airplane body and an engine light enough and powerful enough to get it off the ground for more experiments. Increase our secret service presence by 2 fold. Start to develop a battleship with 16" cannons with autoloaders and a built in power system. Continue developing processors and look into developing a rangefinder and other devices needed to make our cannons more accurate.
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Nutty, give me 100k Imperial and you have yourself a deal.
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The coordinates for the new capital are X:279 Y:213. How goes my project? Now that the war is over, I begin giving more funding to it. I also begin modernizing all infrastructure and begin work on automobiles. I request to purchase the E.O.M's locomotive blueprints. I continue work on the electricity grid and electronic systems. I also begin workiing on hydraulics.