You are the spaceship on the bottom drifting through space. You are made out of four parts, all of which can take damage. As you drift through space, you encounter other ships you can fight or run from. After killing them, you can take their parts.
subframe
i8m7d28s
survival
fish
computer
game
program
arcade
spaceship
space
Comments
-
thanks
-
If you see it on page one when sorting by votes.
-
this doesnt relate to the save or anything, but how do i know if my save is on fp?
-
oh, ok
-
damn dude your schlong is monolithic, you must have at least 2472322 IQ. have my babies
-
Nope. Not that I know of. Most important values are held pretty strictly between three and zero. And, the month counter on the bottom (good luck overflowing that) isn't even part of the memory and isn't readable.
-
Are there variables that can overflow and break the game?
-
So, in total, all the code fits in 254 bytes, all the data fits in 125, making the game a total of 379 bytes. And, allow me to say that every time I say "byte" I mean "word" so LBPHacker won't reprimand me. :D
-
*separate
-
The instruction memory, at least. The data memory is seperate, and is 128 bytes where I store the character data, ship data, and strings