PeacefulTRex1324
PeacefulTRex1324
60 / 5
20th Sep 2019
18th Apr 2021
Credit to zqasd for the re-entry simulator. I fixed a small problem which caused some of the INSL in the top to burn.
hmmst shield spaceship plasma fire spaseship pods rocket space reentry

Comments

  • PeacefulTRex1324
    PeacefulTRex1324
    24th Sep 2019
    mixie_BOOOYYYY: Thanks, can you tell me where it fails so I can fix it?
  • GalaxyNova
    GalaxyNova
    23rd Sep 2019
    +1 even if it breaks on re-entry
  • PeacefulTRex1324
    PeacefulTRex1324
    23rd Sep 2019
    Thank you for FP again!
  • RoboPecloaseV2
    RoboPecloaseV2
    21st Sep 2019
    lmao look at the tags
  • PeacefulTRex1324
    PeacefulTRex1324
    21st Sep 2019
    TheNik: Done, id:2463850
  • PeacefulTRex1324
    PeacefulTRex1324
    21st Sep 2019
    TheNik: Good to know, I'll work on a more realistic one.
  • TheNik
    TheNik
    21st Sep 2019
    Nice capsule! Do note, though, that in reality, reentry capsules are much less aerodynamic because you want the drag to slow you down as quickly and safely as posssible - an aerodynamic body would burn up during reentry or impact hard on the surface afterwards, because it would be travelling too fast. (Shameless plug: Also see ID:2185127 which I did a while ago on that topic)
  • PeacefulTRex1324
    PeacefulTRex1324
    21st Sep 2019
    R33sesK1ng: It's tpt, but okay, I changed it.
  • PeacefulTRex1324
    PeacefulTRex1324
    21st Sep 2019
    zqasd: Wow, didn't think you'd see this
  • zqasd
    zqasd
    21st Sep 2019
    Or simply set edges to void mode