Hydracow
Hydracow
96 / 16
29th Mar 2019
21st Aug 2019
A semi-functioning rocket launcher. Only explodes on contact with conductive materials. Rockets may occasionally stop or mess up, I'm working on fixing it. If you have any thoughts or suggestion put them in the comments.
working slowmo rocket piston atagbynovice

Comments

  • AndrewPoint3
    AndrewPoint3
    30th Mar 2019
    This is pretty dope wow
  • XGEM_Gaming
    XGEM_Gaming
    30th Mar 2019
    I lanuched three DMG rockets following each other and it kind devastated everything XD
  • Hydracow
    Hydracow
    30th Mar 2019
    I already did that, if I did that any more, it glitches out and ignores the frame on the rocket, causing it to detonate before leaving the barrel
  • Timothysparrow
    Timothysparrow
    30th Mar 2019
    Actually I am not sure if that would work.
  • Timothysparrow
    Timothysparrow
    30th Mar 2019
    you could heat the pston up to make it move faster btw.
  • Timothysparrow
    Timothysparrow
    30th Mar 2019
    I am not very good at subframe. It was just a suggestion. :/
  • Xia0aiX
    Xia0aiX
    30th Mar 2019
    It's diffcult to paste correctly.(I'm using Jacob1's Mod)
  • rudstar
    rudstar
    29th Mar 2019
    that is amazing!
  • Hydracow
    Hydracow
    29th Mar 2019
    What I could do to get around this is make it extend by 6 every 6 seconds
  • Hydracow
    Hydracow
    29th Mar 2019
    I have been trying to make a subframe rocket, but I've run into an issue. The rockets move because of a piston that is in the back pushes it, and then the cray destroy it and place another, along with that they destroy and renew the power source for it. If the power for the rocket were to be made sub frame, the piston would be destroyed before it could extend.