Whe i move the stickman he dies and never comes back
Stickman should keep 'dying state' to send signals to computer. so stickman's death is normal. But if you experiencing problem that game cannot continue due to the death, explain me how problem occurs.
When i try to move with the stickman he dies. could you please fix that?
Do you think it's possible to make a computer more advanced than this? What limitations (in terms of processing power) do you think lie in the path of creating computers in TPT?
oh... good to know. thank you
Well, as it's been already said, RAM and address space-wise it's about equivalent to the computers of the late 70s and early 80s, and speed-wise it's barely comparable to anything because it's limited to the FPS cap, which is usually 60Hz. That's like, mains AC frequency, lol. It makes up for that with a relatively modern instruction set architecture: lots of registers and operands modes. These don't make it that much faster, but at least the registers are general-purpose.
Specifically, if it is as fast, slower, or faster than other computers (any comparisons can be of your choosing); and if this computer, as well as its respective monitor or other modules, could process certain programs with the same, less, or the most amount of processing power, if that makes sense.
@LBPHacker, I would inquire to know how advanced it is in every way.
So I unpublished it. what problem?