Superplayable latency. sourcecode : https://pastebin.com/aCx6ytP1
r216k8b
subframe
electronics
60hz
r216
r216k2a
computer
game
snake
gamingpc
Comments
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got a score or 28, anyone do better?
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UPDATED : Added score indicator.
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@v325, Lmao I just counted the amount of segments I got after I died.
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@LBPHacker, Good to know! :D
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eh. I tried to fix it. Yes. If you do what you say, it works. But this time it won't work on standard tpt.
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@ColdWater I ran into the same problem with jacob1's mod, what I ended up doing is removing the STK2 and replacing it with STKM. I then changed the ctype for the detectors to detect STKM. I also may have slightly changed the position of the SPWN. After that it seemed to work fine.
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We really need score counter. Great work! +1
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@R33sesK1ng: Oh it sure is possible! :P I'm thinking multi-op-per-frame computers here. General-purpose computing will probably cap out at that though. Not sure about anything else (i.e. purpose-built GPUs).
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Coolzie! 1+
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Umm.. I guess I figured out why the problem occurred. Are you guys using jacob1's mod?