ColdWater
ColdWater
177 / 6
25th Mar 2019
16th Aug 2021
Superplayable latency. sourcecode : https://pastebin.com/aCx6ytP1
r216k8b subframe electronics 60hz r216 r216k2a computer game snake gamingpc

Comments

  • ColdWater
    ColdWater
    30th Mar 2019
    and input signal need to be ensured to 'right' when starting game. because in-game algorithm is fixed the snake head toward rightwhen start the game.
  • ColdWater
    ColdWater
    30th Mar 2019
    In my old snake game, the stickman didn't position correctly when load the save first time. but i couldn't fix that problem so I added keytest for respawning stickman at correct position before start the game.
  • Qweryntino
    Qweryntino
    30th Mar 2019
    it doesn't*
  • Qweryntino
    Qweryntino
    30th Mar 2019
    Btw you have a cray leak at y:233 between ankle and rng, i doesn't cause any problem though.
  • Qweryntino
    Qweryntino
    30th Mar 2019
    Why keytest is necessary?
  • ColdWater
    ColdWater
    30th Mar 2019
    100fps mode can reduce lag and provide better responsiveness.
  • ColdWater
    ColdWater
    30th Mar 2019
    UPDATED : Added 100fps mode.
  • ColdWater
    ColdWater
    30th Mar 2019
    But there is a solution at outside of R216.
  • ColdWater
    ColdWater
    30th Mar 2019
    When eating food, Computer needs to exclude received random foods that are created on the snake body and increase score count and display new food. so the lag can't be removed.
  • v325
    v325
    30th Mar 2019
    It lags on eating btw (I do understand why, but it's still annoying a bit).