JackX
JackX
17 / 7
13th Jan 2019
13th Jan 2019
Please note, this only has text
wowthatsbig tpthasnoscale

Comments

  • R33sesK1ng
    R33sesK1ng
    13th Jan 2019
    This means that in the made up reality that is this game, the speed of sound in TPT could be anything; and the fact that it travels four pixels per in-game frame (which, the speed of a pressure difference has always traveled at varying speeds, so JackX's calculation lacks relative accuracy) doesn't account for much.
  • R33sesK1ng
    R33sesK1ng
    13th Jan 2019
    Hardly much of this game is true-to-life. To give this game a scale is not a great idea for several reasons. An important one being that matter in this game can has the ability to travel faster than photon particles in a vacuum, in a gaseous medium or when around a gravity well, all without 'vx' or 'vy' values having been manipulated.
  • kobalt
    kobalt
    13th Jan 2019
    im gonna use this save when weighing stuff
  • NoVIcE
    NoVIcE
    13th Jan 2019
    but what does the real speed of sound has to do with TPT's. I mean why do you use it in your calculations.
  • Killedbydeth2
    Killedbydeth2
    13th Jan 2019
    Sound travels differently between different mediums and can't travel through a vacuum/empty screen, photons travelling through an empty screen would be the best way to get a scale
  • SuperJoshiDuff
    SuperJoshiDuff
    13th Jan 2019
    ...but what about the speed of light?
  • TeddyD
    TeddyD
    13th Jan 2019
    so i guess having a single wax being a person is pretty accurate
  • shrimpboom8
    shrimpboom8
    13th Jan 2019
    Big ol' protons huh?
  • nosomebodies
    nosomebodies
    13th Jan 2019
    Arda: 235008, but only 227104 are usual for particles
  • Arda
    Arda
    13th Jan 2019
    how many pixel squared is a tpt world tho?