Eh it's not the data throughput that's problematic. I mean, yeah it is, but workarounds exist, like for example the buffer you had in mind. By too fast I meant that the touchpad is a device that implies way more interactivity than the R2 can handle, and you can't work around that with hardware. That said, sure, I can wire it up to the R2 just fine, so if you wanna try yourself at doing something fun with it, be my guest.
That's awesome! If the touchpad is too fast, would coordinates in a buffer and sending them as they are queried work?
@Cool4Cool: That's not the one on my list but I guess that can be done too. Beside my touchpad which is probably too fast for this thing, all the peripherals you mentioned are totally doable.
Added a link to the 4K version, the R216K4A.
So much potential for this computer... essential peripherals would include mark2222's reusable photon storage hard drive (idk if this is the one on your list), your subframe touchpad, mark2222's improved version of my number display, stkm arrow controls to allow for input from actual keyboard, and an inst screen similar to Draco712's. Congratulations, you have just created TPT's first gaming console.
Hey! Well, I certainly can't use it here as the R2 is finished. Another thing is that it's iterative (i.e. doesn't finish in one frame), which makes it really difficult to include in anything I build. The thing is, I can build much smaller iterative adders and I already have a 16-bit 0-frame latency subframe adder that's only slightly bigger than the one you linked (see my adder save). Thanks for the heads-up though.
Hey @LBPHacker, NoViCe and me developed a little 9x14 n-bit adder (Well, I imagined it, and created the specifications, he implemented it), maybe you can use it here? id:2270717
Added a link to the save listing the parts.