Wiktor120
Wiktor120
145 / 14
11th Feb 2018
11th Feb 2018
Using the speed of light, I calculated the scale of TPT. Now its actually accurate.
theydidthemath thezuccening space size planet universe sunisdeadlylazer math logic scale

Comments

  • powderskye
    powderskye
    17th Feb 2018
    @thecoolkid10 shut up and take your complaints to someone who cares
  • 49796346
    49796346
    17th Feb 2018
    Well, didn't we agree that TPT didn't have a scale?
  • Wiktor120
    Wiktor120
    16th Feb 2018
    @JackX Why must a single pixel be equal to the wavelenght of light?
  • thecoolkid10
    thecoolkid10
    15th Feb 2018
    your level is a piece of shite
  • JackX
    JackX
    15th Feb 2018
    That was meant to be one long comment, but there is a 500 character limit, for some reason
  • JackX
    JackX
    15th Feb 2018
    However, if this was correct, then the photons default speed would be (at 60 fps) 1.8x10^-5 m/s, which is roughly 1.67 trillionths of the actual speed of light (~3x10^8 m/s) Conclusion: Photons in TPT are wrong
  • JackX
    JackX
    15th Feb 2018
    The wavelength of light depends on the frequency, which depends on the colour. As the spectrum of light which we can access in TPT is only the visible spectrum, that means that a photon's length (the wavelength) is barely a micro-metre (1x10^-6 m) across. That would mean that a 1x1 metre area in TPT would consist of 1x10^12 pixels in total, (1x10^6 by 1x10^6), which wouldn't fit on the screen, sadly.
  • FocalFlare
    FocalFlare
    15th Feb 2018
    Accurate, but I still don't understand.
  • Kelby
    Kelby
    15th Feb 2018
    @Trigod Light sometimes acts like a wave and sometimes like it has mass
  • SuperJohn
    SuperJohn
    15th Feb 2018
    you cant put a scale on tpt -1