mark2222
mark2222
157 / 4
5th Jan 2018
17th Sep 2018
First of a series of subframe tutorials. This aims to be a gentler and more interactive introduction than LBPHacker's preliminaries save.
subframe electronics tutorial 60hz guide lesson electronic useful dangthatshard thisissogood

Comments

  • TPTbomb
    TPTbomb
    11th May 2019
    ok this is awesome, im definitely going thorugh all of these
  • TheTurtlez10
    TheTurtlez10
    25th Feb 2019
    LeProYasuo: 2 0 1 9!!
  • LeProYasuo
    LeProYasuo
    21st Feb 2019
    we out here in 2019 +1
  • Aeralius
    Aeralius
    4th Feb 2019
    I can agree with the speed compared to other games. Yeah it's also very impressive how you "Subframers" whatever do this. I have no idea, but i'm not really planning on doing this any time soon. Love your work though ^^
  • mark2222
    mark2222
    4th Feb 2019
    @Aeralius It's code golf in a _really_ esoteric language. Yeah it's an exploit, but making fast things is fun, and you don't really get to make things this fast in other simulation games.
  • Aeralius
    Aeralius
    3rd Feb 2019
    Oh hi Mark. Whats your honest opinion about subframing? I think it's kinda an exploit and over complicated. Though its really really fast, that's awesome.
  • allenxch
    allenxch
    1st Jan 2019
    please continue making these, they helped me A LOT. +999
  • lukinhagf
    lukinhagf
    6th Dec 2018
    or your subframe BinToDec
  • lukinhagf
    lukinhagf
    6th Dec 2018
    In day 8 , i'm make a BinToDec using logic ports,not subframe tecnology
  • mark2222
    mark2222
    2nd Dec 2018
    @NACEOD Sorry if I'm misunderstanding you, but saving does not preserve the ID order. The point is to design the device so that it still works after the IDs get reassigned. Were you able to do activity #2.2? (Also we should continue this conversation in SL102.)