mark2222
mark2222
199 / 6
24th Feb 2017
24th Feb 2017
60Hz zero latency buffered screen, 20(x2)px by 20(x2)px, 16 colors. Connect with any compatible GPU (none exist as of writing) for the best graphical experience.
electronics very electronic 60hz screen subframe color colour display graphics

Comments

  • mark2222
    mark2222
    25th Feb 2017
    @Gagootron The "no touch" meant it isn't a touchscreen, unlike my previous screens. But I guess you can read it that way too, heh.
  • Gagootron
    Gagootron
    25th Feb 2017
    *touches*
  • HardPowda
    HardPowda
    25th Feb 2017
    this will bring great things
  • jeffluo35
    jeffluo35
    25th Feb 2017
    :O wow
  • QuanTech
    QuanTech
    25th Feb 2017
    @Schmolendevice defeated.
  • Schmolendevice
    Schmolendevice
    25th Feb 2017
    Well, you beat me to it although my design concentrated on monocolour resolution.
  • camtech56
    camtech56
    25th Feb 2017
    @mark2222 That makes sense now. Thanks.
  • EspanolParaSiempre
    EspanolParaSiempre
    25th Feb 2017
    i love it when i put EMP on the sparky things, +1
  • mark2222
    mark2222
    25th Feb 2017
    @camtech56 Each frame, you draw a single-colour pattern over the buffer. The pattern is represented by the FILT ctypes in 20 FILTs: the ith bit in the jth FILT corresponds to pixel (j, i). The colour is represented by a single FILT, and can be anything from 0 to 15. All FILTs should have the 30th bit set, as usual.
  • BlucasB_
    BlucasB_
    25th Feb 2017
    this could be used for animation or even game ! all the animation before used goo , 9 liquid crystal squares or realy laggy other thing , but this has colors , 20x20 pixel and at each frame !!