Cool4Cool
Cool4Cool
177 / 11
27th Dec 2016
23rd Sep 2017
This is a BIOS for the R16K1S60 CPU by lbphacker. This is just an idea, and is probably not the best it could be (e.g. it runs slowly, I'm still a noob). Feel free to improve upon the concept w/ credit. Specification/source: http://pastebin.com/JR5jTHra
computer electronics processor bios goodstuff r16k1s60 iherelikespie rterm 60hz subframe

Comments

  • QuanTech
    QuanTech
    18th Jan 2017
    i wonder if it would be possible to create an extremely slow and crappy 5x5 pixel falling sand game on this... or the next R2 computer
  • Cool4Cool
    Cool4Cool
    18th Jan 2017
    2khz would be really useful and would allow maybe even bitmap graphics and a larger operating system. Time to recreate the x86 architecture in PowderToy.
  • QuanTech
    QuanTech
    17th Jan 2017
    oh shart.
  • TheNik
    TheNik
    17th Jan 2017
    Yeah, you miscalculated by three zeroes. But that we will ever get 2k... Well, I do doubt that.
  • LBPHacker
    LBPHacker
    15th Jan 2017
    65 million * 60 is way more than 2K * 2000 ...
  • QuanTech
    QuanTech
    15th Jan 2017
    but i think the MAX we could get in TPT is 2KHz.. still 2,000 times slower than a modern CPU. Better than 60Hz, which is ~65 Million times slower
  • QuanTech
    QuanTech
    15th Jan 2017
    yeh, inspiring. You MUST see the size of adders n stuff now. id:2003533. The BitStormer is gonna be even smaller than 1/4 of the R16K1S60. Something like 1/9 of it. Then it will be multicore. And Schmolendevice is also planning a GPU for it!
  • TheNik
    TheNik
    11th Jan 2017
    That sounds promising. But there will be a limit at some point - even the Moore's Law will soon not apply anymore, as there is a physical minimum to everything. But who knows? Perhaps you're right.
  • Cool4Cool
    Cool4Cool
    11th Jan 2017
    Maybe. But what if we can execute multiple instructions in one frame? Maybe a multicore system would work. And there wouldn't be too much fps slow down, because technology is getting constantly better - @LBPhacker is developing his next CPU, and @Schmolendevice is also developing his CPU, the BitStormer, which is 1/4 of the size of LBPHacker's present one that I use in this save. This would reduce the number of particles in the save.
  • TheNik
    TheNik
    10th Jan 2017
    That would mean ~500 FPS if using subframe - wouldn't it?