Cool4Cool
Cool4Cool
177 / 11
27th Dec 2016
23rd Sep 2017
This is a BIOS for the R16K1S60 CPU by lbphacker. This is just an idea, and is probably not the best it could be (e.g. it runs slowly, I'm still a noob). Feel free to improve upon the concept w/ credit. Specification/source: http://pastebin.com/JR5jTHra
computer electronics processor bios goodstuff r16k1s60 iherelikespie rterm 60hz subframe

Comments

  • Cool4Cool
    Cool4Cool
    28th Jan 2017
    Everything is upcoming these days... I'm hoping for a new release of anything ;-)
  • QuanTech
    QuanTech
    23rd Jan 2017
    @Cool4Cool yeh I knew that. I meant I don't know how to use it with my dumb kode. Anyways, I've stopped working on it.. Maybe mark2222's upcoming GPU will help
  • Cool4Cool
    Cool4Cool
    21st Jan 2017
    1. Copy the function into your code. 2. Add mov bx, 0 to the place where your code starts running. BX is needed to count lines, so if you use it for other purposes, change to a different register. 3. To print a new line, use call _printNl. There you go!
  • QuanTech
    QuanTech
    21st Jan 2017
    @Cool4Cool yeh i tried that yesterday, i'm just too dumb to figure out how to properly use it
  • Cool4Cool
    Cool4Cool
    21st Jan 2017
    I have a function to print a newline in the source code of this bios save. Link in description. This might be useful for your code.
  • QuanTech
    QuanTech
    21st Jan 2017
    welp, it turns out i got bored and have started working on this falling sand game. All I've managed so far is to print from an array that stores color values, but it prints 25 pixels side by side instead of a 5x5 square :{
  • QuanTech
    QuanTech
    20th Jan 2017
    lol the comment section for this save has become a place for predictions of the tpt future...
  • QuanTech
    QuanTech
    20th Jan 2017
    @cool4cool yeh i knew the computer could support it beforehand, but it's pretty cool how the interpreter/compiler understands it. Also, I ain't building it >: I don't have enough experience. Just putting the idea of a falling sand game out there...
  • Cool4Cool
    Cool4Cool
    19th Jan 2017
    Good luck QuanTech :-) Also, any computer supports arrays. Arrays are simply sequences of bytes in memory with a known location and length, like strings.
  • QuanTech
    QuanTech
    18th Jan 2017
    AWESOME! this computer and rasm/rasmui.lua support arrays! i think a crappy falling sand game is possible in this!