@Fox: Yes, I'm planning to add more creatures. If you want, I can add few steampunk or industrial things, but I need your help.
And yes, I would like to tell you the good news! I started drawing a new card to this game, it will be for the times to 1850 - 1980 years. Maybe if she ever take on a momentum sense in this game, then I give it to the dock for the game. At the moment, that's what was planned and what has been done:
The map will be 2 times more than you are now, on the map is only 3 huge islands, each of them will be a certain number of players, it is planned to add a mini-islands, and any small details, will be made up its economy in the game, for your type. Principle here :)
I've been thinking for a long time is shorter, and came up. If this world is magic, it means that, in addition to magic, there are magical creatures. So there must be other races other than humans, elves, undead, orcs, dwarves, Trolls, etc So, in gnomes, in most movies, games, or somewhere there were well-developed technology and industry, it is worth remembering the same Warcraft 3.
In general, I do not want to lose its industrial era, so I suggest to make it an industrial development only within a certain area, my territory, but for the game in general, it will not be affected, except that, if someone would intrude on my living environment, these technologies will influence what is happening, but only within the limits of my territory.
Ok, In 2nd season premium will be removed.
@AnnabethChase: If you want more RP, you can build more towns, build research facility, alchemy towers, upgrade existing towns, wait for special event or other player can share tech with you.
I buy a town and research polish spearman. how to earn research fast?
who said that they are untouchable? they arent ghosts, they can only summon ghosts, but not become staying alive (i think that was kind like that)
Wizards are weak in melee, but how ca you attack a enemy that cant you touch?