This is a demo of SIMD16S, a 16-bit, 16-core, 60Hz SIMD (parallel processing) unit. It runs Conway's Game of Life comfortably at a reasonably fast pace. Hooray for subframe!
subframe
engine
life
conway
electronic
electronics
simd
graphics
60hz
computer
Comments
-
@mark2222 its ok ill just wait for the details like evereyone else :)
-
6666 views Oh. My. God.
-
@mark2222 Well the fair fellow may have remembered my 100 by 120 pixel 60 Hz monochrome display. 2 rows per frame and 100 rows, so indeed slower but of much higher resolution. id:1927059 has technically been ready for interfacing provided that one copy in the correct SET FILT ctypes.
-
@cmk20 I used an assembler (https://github.com/krawthekrow/simd16s-assembler). I haven't written a detailed manual yet since that would wait until the full thing is out, but I'd be happy to chat if you'd like to program it now (and can't figure the syntax out just from the available info). @00yoshi Yes, I know. But you'd sacrifice colour, touch, and 60Hz output. A 16-frame-cycle monochrome 1px display peripheral is on my to-do list, actually (no promises though).
-
How can i program it? Or is that even posible currently? Oh and +1 BTW
-
OP ! gj mr birdmin
-
Install BASIC or something horrendisly old on it!
-
Sure. You just have to compile your own version of TPT. Afaik the server even accepts oversized saves (there's a file size limit though), but vanilla TPT clients won't be able to open it.
-
Is there a wat to make the tpt screen bigger as in more pixels?
-
Holy mother of powder electricity GoL fucking crap GOD.