mark2222
mark2222
252 / 8
1st Oct 2016
6th Oct 2016
This is a demo of SIMD16S, a 16-bit, 16-core, 60Hz SIMD (parallel processing) unit. It runs Conway's Game of Life comfortably at a reasonably fast pace. Hooray for subframe!
subframe engine life conway electronic electronics simd graphics 60hz computer

Comments

  • celleron56
    celleron56
    5th Sep 2021
    ok now im sure it can run a modded version of doom
  • mark2222
    mark2222
    10th Feb 2021
    @yeeeeeee Elements like CRAY and DRAY can manipulate particles far away from where they are.
  • yeeeeeee
    yeeeeeee
    10th Feb 2021
    WHAT THE HELL?!?! HOW?!?! I ADDED A WIFI SIGNAL THING AND NOTHING BROKE, HOW IS IT NO WIFI IF THERES 2 SEPERATE THINGS?!?!
  • scp_4950
    scp_4950
    13th Sep 2020
    i run it 59 fps
  • thecakestyle2
    thecakestyle2
    27th Jul 2020
    the ram legit swallows the entire map the second one emp goes off
  • JustAPlayer
    JustAPlayer
    11th May 2020
    @RandomGuy0400 yes, good idea
  • RandomGuy0400
    RandomGuy0400
    29th Jan 2020
    imagine this if tpt had an infinite playspace where you can zoom and pan and etc
  • mark2222
    mark2222
    15th Jul 2019
    @Chemlab I've yet to make a public SDK for this, unfortunately :( but you can see what you can make of https://github.com/krawthekrow/simd16s-assembler . Keep in mind that loading data from the CPU doesn't work in this model.
  • Chemlab
    Chemlab
    15th Jul 2019
    how do you program it?
  • blurcat
    blurcat
    26th Jan 2019
    But can it run crysis?