It will not break under flow of liquids, powders or gases. Free to copy without credit. WARNING: it won't work if there are more than 150k particles in a simulation.
pstn
crawler
mover
electronics
piston
ship
electronic
glider
subframe
Comments
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you should make a thread on the forum about this.
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AWESOME!!!!!!!!!!!!!!!!
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@techyman305 smallest is about 16x16 @Sandwichlizard yes, it is possible, however if you want to make a game with it,there is a little nuance. As you see there are 6 pixels of PSTN for each direction that activates at the same time. You have to make sure that there are no particles that can update between update of those 6 pistons and cause jam.
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battle bots could finally be a thing if a dot of smoke does not wreck it
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can you get 2 with a STK2 in the other on the screen and working?
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Ultimately you have just made the bot that will be used as the "players pawn" in a bunch of stuff for the next year. you nailed it. this IS the next big deal. watch and see.
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@Qweryntino: I don't know, I'm just wondering how small you could make it. I don't have anything specific in mind :D
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Its like my frog bot for speed. nice assembly technique. the particle order is obviously why its working. wicked nice jobe man. +1000. thanks for making it free to copy. I was just thinking about a game that would need a bot this morning..
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You have to adjust spawner size for that and it's tricky. What size do you want?
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Also, could it be made smaller, I wonder?