Schmolendevice
Schmolendevice
42 / 1
18th Jun 2016
20th Oct 2017
Started 6/17/16. Breakthrough design completed 8/10/16. 8/15/16 Published adder designs. 10/2/16 Mk2 version with bit retention completed. 10/7/16 Mk3 complete. 3/2/17 Mk4 complete! 10/8/17 Final release, finally! Description in save.
60hz subframe electronic electronics adder math processing components counter

Comments

  • QuanTech
    QuanTech
    29th Sep 2016
    MAEK A GPU!!!! jk
  • QuanTech
    QuanTech
    9th Sep 2016
    @Schmolendevice ok got it. tnks!
  • Schmolendevice
    Schmolendevice
    3rd Sep 2016
    @QuanTech I mentioned bit retention in one of our PMs on FILT technology. It's essentially deciding the use and preservation of the upper three "red" bits during XOR, AND and shift operations in order to still be able to represent the number "zero" without the ctype cancelling out, stopping the BRAY beam from any further calculation. Hence what I call "2^29+d" format where 536,870,912 is the equivalent of "zero."
  • QuanTech
    QuanTech
    1st Sep 2016
    also, when can i expect your processor to be completed? i'm really excited to see the size of it!
  • QuanTech
    QuanTech
    1st Sep 2016
    also, when can i expect your processor to be completed? i'm really excited to see the size of it!
  • QuanTech
    QuanTech
    1st Sep 2016
    what is bit retention?
  • Schmolendevice
    Schmolendevice
    31st Aug 2016
    @QuanTech That's just the intermediate side effects of the development process. I'm essentially just fleshing out the most efficient power distribution layout for the counter as well as managing bit retention.
  • QuanTech
    QuanTech
    31st Aug 2016
    oohhh, somethin malfunctioned there... shooting bray in 4 different directions...
  • Schmolendevice
    Schmolendevice
    30th Aug 2016
    @TNTPig1 Oh, more like it was originally private until the subframe hype some weeks ago whereby I've now resumed development on an up/down binary counter - 4th generation model.
  • QuanTech
    QuanTech
    30th Aug 2016
    yeeep...