A few words on the RAM: On a read, a single column of FILT is copied down from the upper chamber to the lower one, where it's hit with a BRAY from the left. This BRAY carries the data to the right where it's stored. On a write every column but one is copied from the upper chamber to the lower one, then a full row of filt is overwritten in the upper chamber by DTEC, but then all the columns get copied back up, leaving only a single column with a single row, thus a single particle, modified.
There's a lot happening in there, most of which you can't even see, and not because they happen too fast. They just happen in a period when nothing is rendered. The simulation is rendered after every frame, but these events begin after a render and end before the next, leaving no trace behind. Pause the simulation, delete parts of the machine and advance the simulation too see what you just deleted should have undone.
Subfram tech is so far beyond me... but this is so awsome.... Also im currious how dose the ram store data? It dosent seem to be changeing at all
Idk how this works... BUT IT'S SO FREAKING COOL THAT YOU ACTUALLY FREAKING BUILT A FREAKING COMPUTER THAT FREAKING CALCULATES THE FREAKING FIBONACCI SEQUENCE! +9000
Oh loool, sorry then, thanks for the answer tho u.u
Off Topic: Please read people's biography before you ask about their backgrounds. Hint: no, I've had this name way before LBP arrived.
Off Topic: Does LBP, in your name, stand for LittleBigPlanet?
I'm starting to figure it out, behaves strange tho
Hm, let's sww how I can integrate that into the computer I'm building now. This may explain my problems with pistons, thanks for the info.
What you get is basically particles doing work independently, yet in a well-known order in a single frame, hence the term "subframe". And believe me, you can do a *lot* in a single frame. It depends on how much space you have.