We are back, refurbished and with new ideas. Read all of our old discussion on the forum under a topic called Evolution in a video game! Anyways the main plan is to create small bots that eat to survive, reproduce, and then change (genes). Check list.
sfpi
intelligence
evolution
electronics
test
group
science
life
workinprogress
Comments
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That would be awesome! Unfortunately... problems in development of multibot... :/
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Maybe, later on. So, multicell making great progress, and if it becomes modular enough (with lots of different cells) we could have people (viewers) build thier own cells. Then we test and the best survives! We drive the evolution! :)
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Yes 12Me21 the grav might make it easy to make a tiny singlecell thing that just goe's towards gravitons instead. It would be in a weightless enviroment (or just bird's eye view) and it's movement thing is just a accelerometer. I'm going to make that. It could be like a bacteria for the big guys.
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to anyone wishing to contribute to R&D just post your ideas and/or saves and ill add them and if you're a contributer you go on the thanks list.
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...what part of this is? Any ways i'll fix what you suggested, the signs were kinda rushed anyways.
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GRVT would be a good food, since it it easy to detect using gravity sensors. It's not really realistic, but...
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My multibot now starves! Yayyyyyy... :/
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I decided to use YEST instead of PLNT, because it makes the process more stable and digestion speed adjustable. It's not fully self-contained yet though.
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A fully functional one, with randomiser, wall-avoiding and eat-to-survive implemented: id:1910206
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Also, delete the brick columns "holding" the main developement sign, because they wreck up the wall avoider