We are back, refurbished and with new ideas. Read all of our old discussion on the forum under a topic called Evolution in a video game! Anyways the main plan is to create small bots that eat to survive, reproduce, and then change (genes). Check list.
sfpi
intelligence
evolution
electronics
test
group
science
life
workinprogress
Comments
-
If you mean that it will mutate too fast, that's sort of the point. If you mean it will catch fire/break the robot... yeah that's a problem.
-
Err, so we're making a genome out of gas? Isn't that a bit unstable?
-
Also, post the ID of the cell with the hole. I want to see it please.
-
Wait... to detect different gasses, we would want DTEC, wouldn't we?
-
BTW, I almost have a working cell with a hole in the center. It has a few bugs, but...
-
The point is for it to be able to detect many kinds of gasses, so we can use combinations of gas to create a genome for each cell. TSNS detects anything with a higher temp, so we use that.
-
Seriously, We don't need TSNS. Just use the INVS, put some sort of gas, and use DTEC instead of TSNS. It works just as well.
-
*Wonders why nobody has thought of DTEC yet*
-
What if the hole is surrounded by PSTN? Then it would all move at once.
-
Well, that means we cant use Pistons, otherwise we'd need to create an entirely new type of moving with Pistons.