We are back, refurbished and with new ideas. Read all of our old discussion on the forum under a topic called Evolution in a video game! Anyways the main plan is to create small bots that eat to survive, reproduce, and then change (genes). Check list.
sfpi
intelligence
evolution
electronics
test
group
science
life
workinprogress
Comments
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@Kevino36: Use DTEC! It solves all your problems! Mostly... but srsly, it seems like it would be easier. And, if all else fails, we could just turn off heat sim so nothing conducts heat. It's glitchy, but... it works.
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Also, place the conductor 1 pixel away from the TSNS, so it won't heat up from sparks and trigger the TSNS.
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Ok im done for tonight, g'night
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yeah. Ill add it if you want. But it always sparks multiple directions and breaks, ill keep thinking.
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My genome system requires that the bot works even with a hole in the middle (INVS doesn't work because it conducts heat). I can post a save of my genome system if you want.
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that large bot could support many new systems @fish123 !
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I return. I have some ideas for making a very large piston mover that could support such a system. Also CLNE and ISOZ makes a good randomizer (it decays into photons) or it only clones isoz when eating, so it starves. Plus my mini bacteria cell is making progress. Great work everyone!!
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Could you make a prototype for me, using my gas genome? I have an idea to makae it change state slower...
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It really works, the only problem is that gas randomizers change state too fast for PSTN robots.
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fish123 has, kevino.