We are back, refurbished and with new ideas. Read all of our old discussion on the forum under a topic called Evolution in a video game! Anyways the main plan is to create small bots that eat to survive, reproduce, and then change (genes). Check list.
sfpi
intelligence
evolution
electronics
test
group
science
life
workinprogress
Comments
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yeah! If we could get devastheempty (tetra replicator creator) to join us then that would be great.
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This could really work! And theoretically, we could make an even bigger bot if we need to.
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id:1633516
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Here's a design for replicating if we can get the designer to help. It's pretty cool and should be easy to fit into the big bot
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I added stuff to the to-do list. Now those ideas would be great but I was thinking about how the diagonal bot is predictable and making more bots that move in a pattern would be cool. Im just having issues making the bots not break when colliding.
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Can't you use layered DTEC to detect 5 gasses at once, or does that not work with PSTN robots?
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Comparsion: The wall-avoider in this save uses 20 wifi temps. The new one uses only 8.
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id:1913256 Finally done with the wifi-less wall avoider. I had a ludicrously hard time making it... The alpha stuff with the basic process was done within an hour, fixing it to work flawlessly took two days.
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I think the 12_me_21's improved gravibot might be a good base for the genome system. I can't get it to work, but I have no experience with bots.
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The point of using TSNS is that it can detect all tyes of gasses, which is kinda the point of the genome system... I've now had to repeat that 3 times within 2 days.......