We are back, refurbished and with new ideas. Read all of our old discussion on the forum under a topic called Evolution in a video game! Anyways the main plan is to create small bots that eat to survive, reproduce, and then change (genes). Check list.
sfpi
intelligence
evolution
electronics
test
group
science
life
workinprogress
Comments
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id:1044629
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Nevermind, I think I found a method
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Do you have any ideas, how could we make AND gates without PTCT? Heat mediation makes its response time much longer and takes a lot of space.
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Kevino: I think something like that has been made. Also, working on something for the fleet.
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I wasn't really asking to host the group, as I go inactive every once in a while for a long time. I was just suggesting ideas for what can be done with bots.
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Sure. If you want to host this group go ahead. Im not the biggest contributer anyways since i'm not that good at the game.
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I was just thinking, for my group (United Worlds), our fleet could be augmented by making a bot that seeks out TTAN and has a snow(sing) bomb inside.
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Yes that should be done. A group profile? I didnt know you could do that but that would be awesome.
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I think that our next priority (after we figure out how to house the genome in the bot and make bots reproduce) should be to "breed" bots that make it through an obstacle course (we will have to include a wall-avoidance system in bots) until we get a bot that is at the "pinnacle" of bot evolution.
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ID:1913931