perogiepro
perogiepro
99 / 13
24th Aug 2015
22nd Dec 2015
We are the SFPI, we are searching for mechanical life that can detect danger and think. essentialy basic AI. Our end goal is to make one that can replicate and change, so it will """evolve"""
machine intelligence experiment neuron life survival challange evolution spfi

Comments

  • perogiepro
    perogiepro
    26th Aug 2015
    then you could have alot with the same movement wifi's but different insides and sensors.
  • perogiepro
    perogiepro
    26th Aug 2015
    well as we discussed earlier is that (ive tested) multiple bots next to each other DONT mess each other up, only if they are syncronized. If they are syncronized one brain causes them to move as one. like cells. so if they all replicated (dray) which would make them identical, it would work.
  • classeh
    classeh
    26th Aug 2015
    so we need to find out a way to change wifi temp without prop?
  • Technomancer
    Technomancer
    26th Aug 2015
    It needs a BIG increase in its 'intelligence' and situational awareness first. If the robot as it is now starts replicating, the multiple sets of sensory input will either paralyze or destroy it. Since there's no way of making the 'babies' use separate brains, we would be forcing one sub-bacterial-level mind to control multiple bodies at once. I doubt even a human being could do that effectively, so this thing doesn't have a chance.
  • classeh
    classeh
    26th Aug 2015
    it's the same save as before, not doing much.
  • Schmolendevice
    Schmolendevice
    26th Aug 2015
    id:1844947 It's sorrowfully slow at thinking, but in ways it works. Place brick near it within 9 pixels and it will go the other way.
  • classeh
    classeh
    26th Aug 2015
    we should make it self replicate first. thinking dray
  • Technomancer
    Technomancer
    26th Aug 2015
    Lol, philosophy and AI development in one conversation? I love it...Just checking in to see what progress you guys have made - apparently more than me, my computer had a tantrum and I lost a lot of time. This looks really promising so far, keep it up!
  • Tangle10
    Tangle10
    26th Aug 2015
    TheExus: shoooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooosh
  • Schmolendevice
    Schmolendevice
    26th Aug 2015
    Hmm, problem of entropy. As a Reform Baptist I have my ways to agree with abiogenisis and a non literally 6000 year old world... Anyways. @classeh It looks messy due to the attempt at making it look 'biological,' plus space constraints with INST. This circuit is indeed designed to avoid obstacles but go towards food.