Elite01
18th Apr 2015
24th Apr 2015
Always-on SPRK, not using CONV like the usual method, this way guarantees sprk on all sides (rotate for down). Unpause!
epilepsyalert
cray
invention
Comments
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I don't understand what it means by rotateable. There a a couple other saves on FP at the moment that are rotateable too. What does it mean?
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ovbiously there is a much better to do it with CONV, but (in my opinion) my way is easier to understand and create not using a glitch. The epilepsy warning is in the save before unpausing
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The functionality of solid-spark and subframe electronics has its base deep in the actual 'intended/unintended' programming of the game and how particles are processed. In simple terms, sticking with compact CONV designs amidst knowledge of the underlying 'non-glitch' principles behind it can already ensure for complete, robust, reliable and predictable behaviour.
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But yeah, it's nice that you found a CONV free method to achieve the same effect, but technically using CONV in much more compact applications isn't really taking advantage of a 'glitch.'
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Well there are more compact ways to do this as well as some practical methods for high speed TPT computing systems. It essentially follows the same base principles of solid spark for updating every frame. Initially I was going to say that in my own devices I also sometimes use DRAY to replace or transfer sparked conductors, but yeah, my designs still end up using CONV at the base.
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I love how the epilepsy warning is in the save rather than in the description or title lol
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Well, now we know that subframe spark is possible without using a glitch type thing. Well done!
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wow i got to FP AGAIN! with only 5 upvotes this is obviously a mistake...
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MY EYES!!!