When a star goes nova, I noticed it explodes along lines commonly 45 degrees away from eachother, either straight up, up-right, right etc. Any idea what causes this? Also, what exactly causes the universe to "die" eventually?
Doolittle, just interpret it the way you want to. If you agree with Metaforce, then by all means do so. I made this save with my own interpretation, aka the timeline, but if someone else sees it in a different way, that's fine. Thank you and enjoy!
metaforce is right, gravitons were present at the big bang, creating gravity
Metaforce, what you described is the creation of a new star, not a universe. The entire save is the universe, not the yellow blobs. Those are the stars. From your description, I assume the added gravitons made a new star, merged with an existing star then expired, making the larger star explode. Due to this, the ehol must have been activated, leading to phase 7, then it deactivated, and the leftover remnants of the star restarted the universe. Is this accurate? Or did I misinterpret your post?
grisha5, what you're describing is actually a part of phase 2. The reason that the screen flashes white is because the ehol wall in the background is activated. The ball of nble in the center just shows through because it is concentrated enough to block the background. If you want it not to flash white, simply go into the display panel and turn of fire and spark display modes. This will prevent the activated ehol wall from filling the screen with white. Thank you and enjoy!
@Agustrusher, Hello. I was expirimenting with this universe simulator. And i added some GRVT after all the phrases (except 7) and i made 2 universes. Then they crashed into 1 and the GRVT disappeared. After that it made a Big Bang restarting the whole thing!. Amazing!
what is this stage where the entire screen is white with a large ball of NBLE in the center?
Ahh, very good. Thanks for clearing that up for me!
hjkj, the short answer to your question: both. The long answer: Of course, to make this, I have to have had a relatively comprehensive understanding of Powder Toy fusion physics and element properties (along with wiki help). However, despite this, it took much trial and error to reach desirable effects and to fix issues (of which there were a lot).
Hey Agustrusher, did you produce this using science(in fusion) or was it all trial and error? Great work by the way. +1