The capital city of the Alliance, the central building is the meeting place for all the Alliance leaders, and is the tallest ground based building on the entire moon. ID:1847053 - Universal stocks
alliance
space
detailed
alliancecapital
thenewpowder
dylantyler
capital
city
Comments
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TNP9: If you're still interested in working on the mod with me, we could start collaborating on IRC again or you could just push things to git. I also think I'll change the IDs for all the new elements, running from 255 down. Integrating CRMC was annoying, because I had to change ZRNC from 179 to 210, otherwise all saves with CRMC use ZRNC instead...
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galaxy_reporter: This is a C++ mod. That means its like a regular verion of TPT. You download it and run, no extra files or anything. I'm also keeping compatability with regular TPT (there is a button which switches servers from regular to ours), as well as keeping it up to date with new changes made to the official TPT (New elements, bug fixes, etc, are all incorporated). Meaning I use the mod as my regular TPT as well.
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The aimable gun thing is already in progress. I've had issues, but I'm revisiting it after server is running and ver 0.1 BETA is released for you guys.
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To quote Urza, "I'm a storm crow, Tawnos, a bird of ill omen."
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Hey guys. I have a plan. You wouldn't like me when I have a plan.
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ship controls and in game animation sounds really cool, the only real problem is the efforts one goes trying to use mods in powder toy
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I'll probably start again in about 3 or so weeks.
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you guys are cool
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galaxy_reporter, sorry if that wasn't clear. Yes you are in. :)
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One feature that would make the mod much better would be an element/elements that allows most weapons to be aimable in a way that is easy for you or a shipboard AI to control, which is somehow simple enough for most people to use. I have no idea how this would work at the moment, but I'm thinking about it.