The capital city of the Alliance, the central building is the meeting place for all the Alliance leaders, and is the tallest ground based building on the entire moon. ID:1847053 - Universal stocks
alliance
space
detailed
alliancecapital
thenewpowder
dylantyler
capital
city
Comments
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Me, 2 ogf them
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I go to start to work in a special bug
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Anyone working on any ships at the moment?
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Copy something like the METL file, rename PB, and change stuff so it works.
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You should try adding another "realistic" element. Maybe try lead (PB) because it doesn't really react much. But you can mess with hardness, etc, and make it react with whatever it reacts with (just wikipedia search what lead will react with most).
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I really need a bit more experience with coding tpt first, EQBM was a bit complex to start off with, (Especially since I get really confused about equilibrium reactions for some reason) once I get used to coding (and debugging) stuff I should be able to help more.
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TNP9: If you're still interested in working on the mod with me, we could start collaborating on IRC again or you could just push things to git. I also think I'll change the IDs for all the new elements, running from 255 down. Integrating CRMC was annoying, because I had to change ZRNC from 179 to 210, otherwise all saves with CRMC use ZRNC instead...
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galaxy_reporter: This is a C++ mod. That means its like a regular verion of TPT. You download it and run, no extra files or anything. I'm also keeping compatability with regular TPT (there is a button which switches servers from regular to ours), as well as keeping it up to date with new changes made to the official TPT (New elements, bug fixes, etc, are all incorporated). Meaning I use the mod as my regular TPT as well.
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The aimable gun thing is already in progress. I've had issues, but I'm revisiting it after server is running and ver 0.1 BETA is released for you guys.
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To quote Urza, "I'm a storm crow, Tawnos, a bird of ill omen."