The capital city of the Alliance, the central building is the meeting place for all the Alliance leaders, and is the tallest ground based building on the entire moon. ID:1847053 - Universal stocks
alliance
space
detailed
alliancecapital
thenewpowder
dylantyler
capital
city
Comments
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I got one working using 1 SPRK every two frames. SPRK the bottom pixel of INWR. ID:2012730 It doesn't work in every orientation though.
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It should be possible to get it working with only one SPRK every 2 frames, but subframe mechanics keep getting in the way.
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That is strange. It was working fine when I saved it. Anyway, you could use PSTN to turn it off if you want.
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ID:2156337
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The issue is turning it off. My current plan is to just use another CRAY.
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OK I made it about the same size as the metal box types. I also downsized the subframe portions to 4 pizel wide one tall, including the aray, by quad staking the CRAY. In this arrangement it is possible to have a constant output with no input, but it's tricky. With a constant input on just the rear pixel we have constant stream
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So far, the PHOT to ELEC converter is the most effective. The downside is obviously size. My goal with these is to be used in ships- No CONV makes destruction much better, and the constant stream is an obvious upgrade. All of my reactors ron on PHOT, so it's possible to have optic wiring through the ship allowing for this device to operate, or simply have loacal control as in the test save
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It works as well as the full box ones with the bonus of being a little smaller, but we still have the issue of the one frame where it is not firing.
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I put one in ID:2012730. I made it by placing the METL every frame. I also added a smaller 15Hz version which I accidentally found which is probably useless.
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*updated the save with some more ideas*