the_new_powder99999
the_new_powder99999
304 / 30
20th Jul 2013
8th Apr 2016
This is The Sphinx, an anti-fighter ship used by the Alliance, It is used to provide anti-fighter support for larger ships, and can be used as an escort ship. it is 555 metres long.
ship space spaceship toomuchspark powder99999 laser sphinx emp minionsattack alliance

Comments

  • powder99999
    powder99999
    16th Aug 2013
    Yes the engines do run out after a very long time (about 30 minutes on 30 fps). The reactor doesn't power the whole ship but I could change it later (once I am unbanned).
  • Salta_Spastic
    Salta_Spastic
    16th Aug 2013
    wow what a great ship, very intricate electronics, also do the engines run out after a very looooong time? because i see no clones, or powered clones, and i guess you have compressed the deut or either set the life of it to 65535. i was thinking about the reactor, is there any electronic component to it? (as in having it power the whole ship) or is it just stand alone... if it is stand alone, it would be great if it could provide power, and just use switchs to control the flow of sparks to certain areas of the ship :D. I really like the fighters, although i always end up with massive piston rods going through the top of the ship, but sometimes it works, (i think) but i never know what a real one will look like cause i think my game screws it up or something... other than that its probably one of my favourites and really good work :) +1
  • Schneumer
    Schneumer
    14th Aug 2013
    huh. the grav gpmp affects the phot laser. still fires though so who cares....i think he meant a sensor dylantyler with phot. many people did that i know one slick he called it an optic sensor uses phot when it touches something reflects straight back and hits solar panerl pscn and nscn not sure which on top if which
  • Schneumer
    Schneumer
    14th Aug 2013
    stop advertising daniel
  • gollum1414
    gollum1414
    14th Aug 2013
    it needs a cock pit
  • Danieliscool
    Danieliscool
    14th Aug 2013
    1284709
  • Danieliscool
    Danieliscool
    14th Aug 2013
    check out my response to this ship
  • dylantyler
    dylantyler
    13th Aug 2013
    Here is his Rapid Attack Carrier ID:1286337
  • the_new_powder99999
    the_new_powder99999
    12th Aug 2013
    What you have at the moment is basically a radar, I know one more sensor that detects anything, even 1 pixel, in any direction, but it only works if your ship doesn't produce any new particles, that means your reactor would mess it up.
  • dylantyler
    dylantyler
    12th Aug 2013
    I meant tunnel vision not television.