Raphi
Raphi
67 / 12
23rd Jun 2013
27th Jun 2013
This is very fast Langton's ant simulator which draws cells as pixels. It just needs 9 frames/cell. If you let it run half an hour or so, you will see the typical "ant street" to the upper right corner of the box.
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Comments

  • DV-13
    DV-13
    24th Jun 2013
    200 fps. Nice.
  • tothemyers
    tothemyers
    24th Jun 2013
    Yeah, I looked up what Langston's Ant is supposed to do... this just makes a constant 2x2 square. The ant isn't really supposed to do that...
  • tothemyers
    tothemyers
    24th Jun 2013
    So what does it- wait wait wait, let it run for a half hour or so? Could the save be updated to skip to that point please?
  • mecha-man
    mecha-man
    24th Jun 2013
    Just resplace the 1000 with a 60.
  • KuruKuruGuy
    KuruKuruGuy
    24th Jun 2013
    How do you get the regular fps cap back?
  • DarkSider
    DarkSider
    24th Jun 2013
    More than 80 fps! +1
  • Raphi
    Raphi
    24th Jun 2013
    btw: Thanks for frontpage!
  • thepowderguy
    thepowderguy
    24th Jun 2013
    Best langton's ant in TPT!! +1
  • Raphi
    Raphi
    24th Jun 2013
    @PTuniverse: It works for me... I think it has something to do with wifi, on my TPT there is a 1 frame delay between sending and receiving.@pds3-14: It would be a bit complicated because you have to check every pixel on a frame (==> slower than a cell-version, which I already made: id:869504 and you have to check every pixel around the currently processed one, to decide whether the pixel should be on or off.@12321: does it work for you?
  • PTuniverse
    PTuniverse
    24th Jun 2013
    Doesn't work? Would be pretty cool if you could make it work.