Uses pistons to simulate an earthquake, including the p-wave followed by s-waves moving outward from the epicenter. Now with more oomph and pistons.
dedlywhenbtry
1and1equals11
meow
bacon
earthquake
simulator
realisitc
pstn
Comments
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The s-waves are not aftershocks, those are actually smaller earthquakes triggered by a very big one. I made a gpmp version but it just vaporized bmtl and doesn't do anything to brck, so I haven't published it.
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Nice, like the real thing! It is more original than using gravity to shake things up. BTW, you could make the piston waves smoother by reducing the length each piston goes at once.
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Vi ste svi muterfukeri
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Use my bomb without the goo
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this is a very amazing desing might i sugest trying it with gpmps instead of pistons just to see what kind of effect you can get out of it.
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The s waves are the after"shock" waves. Right?
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this is good but the p aves and s waves need more power, also you should add an aftershock.
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I made a cnct version, but then all the floors collapsed after the p-wave and nothing else happened after that, so that will have to wait until I can create a more realistic construction.
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This is a very interesting design. I would only suggest that you increase the pressure or intensity of the pistons. In this way, the entire integrity of the city would be demolished. It would bring an amazing effect.
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how did you do it