TheShayboos
TheShayboos
57 / 6
13th Apr 2013
15th Apr 2013
Update - Score counter; Stkm control; Score counter returns to '0000' after restart; Suprise after 9999; New losing mechanism, credit to phoenixsilverbird for idea
exlodesafter9999 boringg tooeasy bacun classic dificult jump stickman phot game

Comments

  • SCBionicle
    SCBionicle
    16th Apr 2013
    It crashed my Powder Toy when I lost.
  • MrMeowington
    MrMeowington
    16th Apr 2013
    That is awesome!
  • phoenixsilverbird
    phoenixsilverbird
    16th Apr 2013
    @MrMeowington, It was my idea. What happens is that a hidden piece of CRAY generates huge amounts of lightening, so much that TPT crashes.
  • MrMeowington
    MrMeowington
    16th Apr 2013
    How did you make it crash when you lose?
  • efrem
    efrem
    16th Apr 2013
    THE HAAAXXX
  • Krefedko
    Krefedko
    16th Apr 2013
    37 fuck yeah!
  • GShark2
    GShark2
    16th Apr 2013
    204! Ahee heeeeeee I win :D
  • Dovakin
    Dovakin
    16th Apr 2013
    i got only 41 ...
  • phoenixsilverbird
    phoenixsilverbird
    16th Apr 2013
    Very good, and nice work with the jumping/crasher and thanks for the credit! One thing though, it appears that you may have accidentally forgotten to make a few pixels of METL or NSCN black with the deco tool. Cheers.
  • LucasShin
    LucasShin
    16th Apr 2013
    It is fun.. yeah... a little bit easy... but I can't do it forever to go to 9999.