Powder Toy Defense Group (PTDG)

  • QuanTech
    23rd Aug 2017 Member 2 Permalink

    Are you tired of seeing tons of bombs but barely any defenses built to withstand them? A lot of the defense saves you see now are outdated, take up huge amounts of space, or even use cheaty materials. The Powder Toy Defense Group (PTDG) is here to fix that!


     
    Our aim is to research new strong materials made entirely of breakable elements and engineer the most powerful defences TPT has ever seen!
     
    Group link: https://powdertoy.co.uk/Groups/Page/View.html?Group=1368
     
    Most of the information about the group is there.

    "We are going to build some walls, to keep all the illegal bombs out" -QuanTech 2017

    EDIT: Added a new 'military' branch recently



    This group is now dead. RIP
    Edited 3 times by QuanTech. Last: 28th Nov 2017
  • Potbelly
    24th Aug 2017 Banned 0 Permalink
    This post is hidden because the user is banned
  • QuanTech
    24th Aug 2017 Member 0 Permalink

    @Potbelly (View Post)

     Well since the group just started yesterday, we haven't come up with much. Here are the ideas we've got so far:

    -CRMC for defending against pressure

    -Constantly sparked PTCT to regulate temperature

    -A layer of GEL in front of TTAN, which in turn is in front of pressurised PSTS (good thing we can save pressure now ;)) so that if the TTAN is breached due to high temperatures, if there is also high pressure coming along with it, some GEL gets blasted back to try and hold together the PSTS

     

    We're still testing out these ideas..

  • Potbelly
    24th Aug 2017 Banned 0 Permalink
    This post is hidden because the user is banned
    Edited once by Potbelly. Last: 24th Aug 2017
  • QuanTech
    24th Aug 2017 Member 0 Permalink

    @Potbelly (View Post)

     Thanks for the ideas! That container is actually really close to containing a fusion plasma without breaking.

  • G-LinuxorU
    24th Aug 2017 Member 0 Permalink

    I Made this wall before Gravitons were a thing, but it still holds up pretty well. And hopefully I can give some interesting insights.



    I was making Azure bombs and, at the time and there wasn't a very reliable way of testing their speed, strength, & duration. (Azure reactions break electronic bomb testers.) So I decided to make a wall that was at least Azure-resistant. My Nanite wall is tuned to fight back against very strong Azure reactions. I find it interesting the first few to break it did so with a reletively weak azure reactions, even though it can stop the original Azure Lotus.

    Azure bomb's typically rely on Fusion and/or Fission, the best way to combat that is Anar, because it goes against gravity&pressure, it get's attracted to the center of the reaction and snuff's it out like a fire extinguisher. (I originally tried using BIZR for this, ended up having the opposite effect, fanning the flames of fusion.) The only problem with this is for the Anar to project, it has to "ablate" from your wall, so it should be stored in the uppermost layer.

    But then, while the Anar is dealing with the source of the Fusion reaction, I needed a way of at least resisting the heat and temperatures of the reaction for a few minutes. This is where PSTE, INSL & SHD4 come in. INSL & SHD4 don't care if they're hot, and don't spread heat to other particles, while INSL doesn't care if it's under pressure, and PSTE get's stronger, turning into PSTS. It creates a sort of rock-paper-scissors scenario, where it's very difficult to collapse until the PSTE starts turning into Lava.

    The hardest part to stop is WARP. As long as pressure is being created, it's going to be pushing warp deeper into the wall. I haven't found any reasonable (like, solid-state) tech that can stop warp monsters. (I.E; 1263909) (*PUMP&GPMP are options, but indestructable.) Warp is doubly troublesome in that when it's created from EXOT, it also creates fusion pressures & temperatures. Oh, and if you use elements like Qrtz, or SPRK'd INWR, when a superheated WARP makes it into the wall, it can turn it to lava which sets fire to INSL. (R.I.P.)

    I never wanted to add SOAP, that's just an anti-Virs measure. Like ANAR, to combat VIRS, it needs to be at the uppermost layer to minimize Virs damage. I use Long-Life Sprk'd INWR so that if a proton makes it into the wall, or if it's otherwise destroyed to that point, it will trigger the compressed MERC. Which acts to snuff Azure reactions, as it acts to distract GBMB from the more superheated elements. The diamond-shape lattice in my wall is to deflect high-energy particles like Protons and to stop/slow heavier elements like URAN from falling through. It's more ablative than for example active cooling through looping SPRK, but less susceptive against WARP turning SPRK'able elements into Lava. I still want to test more complicated diamond lattice shapes & sizes. I'm not at all convinced mine is ideal.

    Honorable mentions;
    PSTS/BOYL Wall (id:1308912)
    CONV Cooling (id:1511698)
    Edited once by G-LinuxorU. Last: 24th Aug 2017
  • QuanTech
    24th Aug 2017 Member 0 Permalink

    @G-LinuxorU (View Post)

     I was just studying your nanite wall an hour ago! Thank you for explaining how it works and the thought process behind it.

  • Potbelly
    26th Aug 2017 Banned 0 Permalink
    This post is hidden because the user is banned
  • phox
    26th Aug 2017 Member 0 Permalink

    I usually make my reactors pill shaped because oxygen rises regardless of gravity, so I can sort of seperate the gases, CO2 will sink, oxygen will rise, and nble usually gets mixed with both.

  • ondevy18
    28th Aug 2017 Member 0 Permalink

    @QuanTech (View Post)

    you could use repel and dcel to stop things from even reaching it and the only thing left to deal with would be like preure with heat and neutrons and things of that nature.