Problem with the soap element?

  • PowderIzEpic
    18th Jun 2011 Member 0 Permalink
    Ok... this is my first post.
    Anyways, i just updated to 50.6 yesterday and learned to use the new console.
    Then i found a "glitch". I dont know if im posting in the right section or if this has been mentioned before either.
    Ok, this is what happens, the soap physically works fine except for one minor detail...
    whenever i save soap in a stamp and load the stamp, the game instantly exits whenever i place the soap stamp.
    The same thing happened with opening a save someone had uploaded.
    Lastly, i've tried the new feature for saving to my hdd, it still exits on the load of the simulation.
    again this is 50.6. If i load anything with soap, TPT just exits instanly without asking if i wanted to quit.
    Is it possible that there is a problem with the coding of soap that makes TPT exit when loaded from any stamp or save?
    And also, is this only happening to me? And please don't be to hard on me, i didn't know if this was the right place to post this. I assumed the "help" category was the right one. Please tell me if this should go anywhere else.

    I doubt the following will help but i will show it anyway:
    I have:
    Vista home premium service pack 1,
    Intel core 2 duo (2.1 GHz),
    4gb of ram,
    and a 64 bit system
    on my computer.
    Just in case :).
    Help please:(.......
  • cctvdude99
    18th Jun 2011 Member 0 Permalink
    @PowderIzEpic
    Post it in the v50 feedback thread... -_-

    It's kinda common sense, yea?
  • MasterMind555
    18th Jun 2011 Member 0 Permalink
    @PowderIzEpic (View Post)
    Holy crap you're right!
    Just a glitch I guess
  • Avamander
    18th Jun 2011 Member 0 Permalink
    when i copy a bubble TPT just closes
  • mniip
    18th Jun 2011 Developer 0 Permalink
    i dont understand usage of soap
    i heard its a step into movABLE soldids
    Special connection type?
  • PowderIzEpic
    18th Jun 2011 Member 0 Permalink
    Thanks i will post it there now. :)