Better handling with explosives/effects

  • Klotzstein
    25th Apr 2011 Member 0 Permalink
    (i make a big blob of C4 and some Gunpowder and all what it explodes a weird shock and no shiny looking fireball)

    the way fire works is a bit weird and the pressure too high amount of pressure with explosives makes it a white
    weird looking fireshockwave and is pretty much perfectly! Round

    also there should be a limit the amount of white glows seriously it doesn't look only boring it looks crap too same for lava!

    Also i think when something moves pretty much quick AFAIK on 3600 Km/H the air starts to burst in flame
    We have Pressure right? and Air too! How about also an Heat grid? Or something like that i cannot imagine
    i am trying to heat up a Metal avoding direct contact but close to it nothing happens! Well try it out a thin sheet of C4 with lots of Oil it looks damn Boring only a big weird fire shockwave and as far as i know for example when a metal block is in a near of Plasma but having no direct contact it wouldn't melt or glow red
  • shroom207
    25th Apr 2011 Member 0 Permalink
    @Klotzstein (View Post)
    One of those ideas are called air temp i see you like it 2. https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=5276
  • Klotzstein
    25th Apr 2011 Member 0 Permalink
    Yeah and what i hate that they all moan about "OMG LAG ETC!!!" seriously you dont send a mail to any Game developer and moaning you cant play it softly with an Graphic settings to the maximum?

    i beat while TPT was developed at the very beginning where pressure etc gets intrucded moaned too about lags and such and see TPT is not that laggy as it seems

    also no matter what kind of nukes has been made they are not close to the real ones yes i know realism is not always fun and TPT is meant to be fun but those Nuke explosion looks fun too no?
    Also i wonder if they really cant afford new stuff for Computer or are too lazy to upgrade it and like to moan about low performance
  • shroom207
    25th Apr 2011 Member 0 Permalink
    @Klotzstein (View Post)
    mmmm in fact air temp will not lag when made.Because it is on a 2X2 grid (like pressure)
  • Klotzstein
    25th Apr 2011 Member 0 Permalink
    and a bit little offtopic: TPT cannot be made better with only Elements (Quantities rules?)
    it can be better with new features (Qualitie) and better Element handling doesn't mean adding more Elements of course adding some few more Element makes it a bit better but it depends what it is

    For example alot of those GoL could be otherwise handled by making the user able to make its own Rules set and its Color it could be handled all the GoL are just actually named GoL i mean we have ctype , tmp etc... more usage of that wouldn't be bad and expanding too just like with the Elements this would also reduce clutters

    i think tmp , life etc should the user be able to change it too and not with consoles because it can be sort of messy

    Edit: i think someone mentioned it too when a element does ABSOLUTE nothing it shouln'dt be calculated and only be calculated when other Elements or pressure whatever has a contact with it and gets calculated i think IIRC TPT seems to calculate pretty much everything and reducing that wouldn't be bad i think

    Edit: 2. Also i think Acid should act a bit like lava too so that it looks a bit more dangerously and not boring liquid that is umm yeah doing like all other liquids too.

    Also i think every elements should be a bit more unique and showing different behaviour

    We have Uranium and Plutonium BUT there gives other variants too! like Uranium-235 etc
    which is fissile afaik and our Uranium is NOT Fissile
    i think TMP for them would be nice an Uranium with TMP 235 could be Uranium-235 (istope 235) and would be fissile) and maybe glowing a bit different IIRC uranium is actually just a chunk of metal but there gives an uranium varian wich is yellowish but not glowing
    I think Radioactives that glows should be fissile
  • Jallibad
    25th Apr 2011 Member 0 Permalink
    I can't understand what you're saying... "when something moves pretty much quick" "a bit more dangerously and not boring liquid" what does that even mean???
  • Klotzstein
    25th Apr 2011 Member 0 Permalink
    1) that Acid should Blubber a bit and not that it lays like lava

    2) that the element that moves very quickly that it should heat up the air in fire
  • Lockheedmartin
    25th Apr 2011 Moderator 0 Permalink
    Describe it in a a few sentences.
  • Klotzstein
    25th Apr 2011 Member 0 Permalink
    oh sorry i mean that acid has similar properties like lava which throws out a bit from itself
    like a sea of lava and lava is not uhm like a block it "throws" a bit from itself

    When an element i think pressure 256 (3600 Km/H?) that it creates fire because of the Air rubbery is so high it burns the air
  • Fluttershy
    25th Apr 2011 Member 0 Permalink
    @Klotzstein (View Post)
    Your grammar, spelling, punctuation etc is apalling; it makes it difficult for me to understand. But.... What I can decipher I strongly agree with. +1 because TPT isn't realistic enough. I know it's not all about realism, but some more levels of realism would be great.