setting collison

  • 321boom
    22nd Apr 2011 Member 0 Permalink
    it might be use full that you can have a setting, maybe through the console to make a powder or a liquid go through a solid or another powder or liquid with out affecting any thing except taking heat?

    think of it like making water go through brick and taking its heat

    it might be too hard to put but just seeing if its possible

    and if you want to set multiple collisions you can always do it separability like with PIPE
  • watereye
    22nd Apr 2011 Member 0 Permalink
    Ohhhh..i get it. You want things to transfer heat to a element and that element goes through.
  • 321boom
    22nd Apr 2011 Member 0 Permalink
    kind of,

    also this could be use full for separators or cooling systems!
  • me4502
    22nd Apr 2011 Member 0 Permalink
    @321boom (View Post)
    Just basically erase part of the engine and that'll work
  • tian110796
    22nd Apr 2011 Member 0 Permalink
    So it is to make an element become like photons that can pass through glass, filter, etc.?
  • 321boom
    22nd Apr 2011 Member 0 Permalink
    Yep though it will retain its properties
  • MM314
    22nd Apr 2011 Member 0 Permalink
    Thats a pretty good idea
  • dnerd
    22nd Apr 2011 Member 0 Permalink
    x=nothing
    D=DMND

    XDXDXDXDXDXDXDXDXDXDXD
    DXDXDXDXDXDXDXDXDXDXDX
    XDXDXDXDXDXDXDXDXDXDXD

    and repeat, that'll transfer heat, and let things through.

    EDIT: lol, its "XD"
  • 321boom
    22nd Apr 2011 Member 0 Permalink
    well lets that works but maybe for example i want to flow water through a box of DMND with coal burning in it

    the DMND nothing will work its just you cant make the particle go through the box that has burning coal
  • duartel
    22nd Apr 2011 Member 0 Permalink
    Do it like, a grid next to the box.