Black/White Holes effect on Photons...

  • spyfus8
    28th Mar 2011 Member 0 Permalink
    One feature I feel TPT has been lacking for too long it the effect black holes and theoretic white holes would have on photons. When photons pass nearby black holes they should bend/warp and the speed of which the photons warp should increase/decrease when the distance to the black holes is decreased/increased and white holes should do the exact opposite. Just a thought. I don't know if it would be possible to implement but it would indeed be a great feature.

    -Spyfus8
  • BudCharles
    28th Mar 2011 Member 0 Permalink
    This post has been removed: Rule 15
  • randalserrano
    28th Mar 2011 Member 0 Permalink
    thats a good idea. +1 i hope its possible.
  • spyfus8
    28th Mar 2011 Member 0 Permalink
    Thanks, glad it's getting feedback this fast:) I hope it will be implemented soon although I think it might cause some problems with lag, but then again TPT should have multi core support:D
  • alxnns1
    28th Mar 2011 Member 0 Permalink
    It will not be possible because BHOL and WHOL use pressure to attract and repel particles and photons are not affected by pressure. To change this would mean that photons would be affected by other large amounts of pressure aswell like PLUT reacting.

    Edit:
    Just re-read your first post. Speeding up and slowing down 'could' be possible. Could.
  • garretemo
    28th Mar 2011 Member 0 Permalink
    this would break a lot of saves.
  • Anmol444
    28th Mar 2011 Member 0 Permalink
    @spyfus8
    @garretemo
    that true. it might break a lot of saves.
  • The-Fall
    28th Mar 2011 Member 0 Permalink
    Ant b tried this. It ended up lagging to heck.
    Ask him about it.
  • Catelite
    28th Mar 2011 Former Staff 0 Permalink
    Not possible. The math involved is hilarious, it isn't going to happen. The only other way would be just to make photons subject to pressure and velocity like every other particle, but that would involve inertia @_@
  • shroom207
    28th Mar 2011 Member 0 Permalink
    @Catelite
    O_O No!!!!!!!!!!!!!! it cant be inertia oh noes!!! :( (Whats inertia? XD)