Water + Glow = Deuterium Oxide?

  • captain_anarchy
    2nd Mar 2011 Member 0 Permalink
    I was recently messing around with a creation of mine, and I noticed a few traces of DEUT lying about after an explosion. After an hour of so of some trial and error, I determined that the stray pixels of DEUT were formed when Water came in contact with Glow. Does anyone know if this is something deliberate in the code, or just a bug?

    This only works with WATR, not DSTW or SLTW.
  • Diissaster
    2nd Mar 2011 Member 0 Permalink
    This is deliberate.
    It was first suggested by @Catelite
  • Cr15py
    2nd Mar 2011 Member 0 Permalink
    Wow, I never noticed this... TIME TO MAEK A FACTORY!!!
    Edit: Nevermind... already been done.
  • captain_anarchy
    2nd Mar 2011 Member 0 Permalink
    So, does this mean that GLOW is a form of heavy hydrogen?
  • cctvdude99
    2nd Mar 2011 Member 0 Permalink
    Have you ever known liquid hydrogen to glow?
  • Catelite
    2nd Mar 2011 Former Staff 0 Permalink
    The elements aren't meant to reflect IRL elements by any means.

    ...But a method to produce ISOZ and DEUT was interesting, and so two unlikely candidates were picked.

    If you can figure out a way to subject ACID to NEUT, you can produce ISOZ that way, too.
  • CAC-Boomerang
    2nd Mar 2011 Member 0 Permalink
    I used NEUT on ACID and I got ISOZ, but how do you turn acid into neutrons?
  • Extreme1997
    2nd Mar 2011 Member 0 Permalink
    I use NEUT on DUST, it made FWRK
  • cctvdude99
    2nd Mar 2011 Member 0 Permalink
    Ya everyone knows that one.