Spark interferance.

  • shroom207
    24th Feb 2011 Member 0 Permalink
    I have always noticed something when ever too sparks come together they delete each other why cant they just pass through each other? @cooldaddy I am aware of this but it would make the game better if they fixed it would not mess with saves too. @racerdelux Yes i am aware of this but i dont see how it would.
  • cooldaddy96
    24th Feb 2011 Member 0 Permalink
    @shroom207
    Think of a 1 lane wide street. 2 cars cant pass without crashing. If you added a lane (A gap betwwen two wires) the the cars can pass at the same time.
  • Racer-Delux
    24th Feb 2011 Member 0 Permalink
    @shroom207

    On the contrary, it would mess up many saves. Sparks have canceled each other out since TP 1.
  • dnerd
    24th Feb 2011 Member 0 Permalink
    if you want 2 sparks to pass:

    m=metl
    i=inwr

    MIMIMIMIMIMIMIMIMIMIMIMIMIMIMIMI
  • baizuo
    24th Feb 2011 Member 0 Permalink
    Because
    0+1=1
    1+0=1
    0+0=0
    1+1=0 ?overflow
  • The-Con
    24th Feb 2011 Member 0 Permalink
    I don't know what use it would be for, but prehaps it could be put into a mod as an option. but why would you want them to pass, you could just spark it where it would normally come together.It would be much easier to do what cooldaddy96 suggested.
  • Catelite
    24th Feb 2011 Former Staff 0 Permalink
    This isn't likely to happen. Sparks canceling out is sort of important to machine logic. :P