1. could be done yes 2. it isn't needed, would only be good for the current user, as you can't 'record' saves. 3. i don't want it 4. get catelite to like it, and i might start it.
Vacuum in amount enough to pick elements up ends up producing waves of pressure that typically spill the material well outside the boundaries of the playing field.
It would essentially be pausing and dragging any particles caught within the cursor when you click with a MOVE element.
It wouldn't be like sucking in and moving them, it'd be tricky. But I'm not sure how you'd manage making essentially a one-click cut and paste that refreshes elements inside the cursor and suspends their animation until the mouse is unclicked.
...Then again Cracker coded Pipe and Bizr so I wouldn't be surprised. @_@