an idea with some pressure

  • kobalt
    15th Jan 2018 Member 0 Permalink

    i think water pressure systems should be added, and sort of like integrity systems where a certain amount of materials and shape makes it stronger or weaker. because pressure in water would make better simulations, and maybe some lag but I believe it would be worth the lag.

  • phox
    15th Jan 2018 Member 0 Permalink

    sort of like deut?

  • coryman
    15th Jan 2018 Member 0 Permalink

    Would be super cool and make the game 10x as fun. Would also probably not work with how the game is coded.
    If I'm wrong, please correct me and implement this ASAP

  • jeffluo35
    15th Jan 2018 Member 0 Permalink
    yeah it's probably not going to work without a major rewrite
  • _Theo
    15th Jan 2018 Member 0 Permalink

    I agree, water pressure should be added!

  • Breaker4life
    15th Jan 2018 Member 0 Permalink

    @kobalt (View Post)

     This is game breaking. All the saves utilizing water... Ouch. 

     

    Do the benefits outweigh the risks? 

  • kobalt
    16th Jan 2018 Member 0 Permalink

    this is a simulation/physics game after all, and it could just be an added option like the graphics settigns and that jazz

  • NF
    17th Jan 2018 Member 0 Permalink

    @kobalt (View Post)

    This would be great, but would it break saves? I am not so sure.

  • kobalt
    17th Jan 2018 Member 0 Permalink

    you forgot to read the other segment of my post just there.

  • randalserrano
    18th Jan 2018 Member 0 Permalink

    The best way to implement this is by being able to toggle this feature on and off. So I would probably implement this with the water equalisation simulator and call it a day.