I'm using Linux, and I have this little CPU usage monitor on the bottom of my screen with two bars that each keep track of one CPU core. When I do something intensive in Powder Toy, like fill the screen up with DUST, one bar shoots up to full usage while the other one is hardly doing anything. Is there a way I can configure or compile Powder Toy so it takes advantage of both CPU cores?
i dont think so but that would be cool!